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Stats

Every stat you can score.

All 70 match statistics in the catalogue, grouped by category — with in-depth guides to the ones worth thinking hardest about.

In depth

What each one measures, how the mainstream game treats it, what it should be worth, and the mistake people make.

Clean sheet

What a clean sheet counts in fantasy football, why the 60-minute rule exists, and how to score it on your own terms.

Assists

What counts as an assist, why providers disagree with each other, and how to reward creativity that does not end in a goal.

Recoveries

What a ball recovery counts, why it is one of the highest-volume defensive stats, and how to use it without breaking your league.

Clearances

What clearances measure, why they favour certain defenders and certain teams, and how to score them fairly.

Interceptions

What an interception counts, how it differs from a tackle, and how to reward reading the game.

Tackles won

Why tackles won is the stat to score rather than tackles attempted, and how to price defensive work properly.

Saves

How goalkeeper saves are scored, why the per-3 convention exists, and how to make keepers interesting.

Goals conceded

How the goals-conceded penalty works, why it is a per-2 rule, and whether your league needs it at all.

Big chances created

What separates a big chance from an ordinary one, and how to reward creators whose teammates keep missing.

Chances created (key passes)

The stat that rewards creativity independent of whether anyone finishes it — and how to weight it.

Minutes played

The appearance rule — why it is a band rather than a rate, and what the 60-minute threshold is really doing.

Errors leading to a goal

The harshest stat in fantasy football, what it actually flags, and whether your league should punish it.

Penalty saved

The rarest high-value event available to a goalkeeper, and how much it should be worth.

Aerial duels won

How to reward the target man and the dominant centre-back — and why raw aerial counts mislead.

Duels won

The broadest contest statistic available, what it bundles together, and why it needs care.

The full catalogue

Every stat below can carry a scoring rule in a league you build.

Attacking

  • Goals Scored
  • Assists
  • Own Goals
  • Total Shots
  • Shots on Target
  • Successful Dribbles
  • Penalties Scored
  • Penalties Missed
  • Penalties Won
  • Offsides
  • Dribbles Attempted
  • Goals (Open Play)
  • Shots off Target
  • Shots Blocked
  • Big Chances Missed
  • Hit Woodwork
  • Dispossessed

Passing

  • Total Passes
  • Key Passes
  • Pass Accuracy (%)
  • Accurate Passes
  • Backward Passes
  • Passes in Final Third
  • Long Balls
  • Long Balls Won
  • Long Ball Accuracy (%)
  • Touches
  • Possession Lost
  • Turnovers
  • Crosses
  • Accurate Crosses
  • Cross Accuracy (%)
  • Chances Created
  • Big Chances Created

Defending

Goalkeeping

Discipline

  • Fouls Drawn
  • Fouls Committed
  • Yellow Cards
  • Red Cards
  • Penalties Conceded

General

Free for the founding season.

Leagues cost credits, and we are giving founding managers 100 of them — enough to run a full 38-gameweek season for up to twenty managers. No card, no trial timer.

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