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Big chances created

What separates a big chance from an ordinary one, and how to reward creators whose teammates keep missing.

Category
passing
Value type
integer
Applies to
DEF · MID · FWD

What it measures

The player created a chance judged to be one a reasonable player would be expected to score — typically close range, or clear on goal. It is a judged statistic, not a mechanical one, which is worth knowing before you build a league around it.

How the mainstream game treats it

Not scored as points. It contributes to the bonus points system.

How to score it in your league

Per action. Volume is low — even elite creators post one or two a match — so a per-action rule is appropriate and legible.

A sensible starting value

2 to 3 points. At that level a creator who sets up four clear chances and gets nothing from finishers still has a respectable gameweek, which is exactly the unfairness this rule exists to correct.

Watch out for

It is judged, so it carries more provider variance than counting stats like passes or tackles. If your league is competitive and high-stakes, prefer mechanical statistics for the big-money rules.

Every stat here is scoreable in a league you build. See custom scoring or the scoring rules guide.

Build a league that scores it.

Pick the stats you care about, set what they pay, and price the market from your own rules.

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